The thing about creativity…

20130209-130729.jpgSo I’m sitting here at my friends tattoo parlor (well, she has a chair here), and as always I’m struck by the meticulousness of the job. Maybe I’m going to ramble on this one, so I might not post this, but I find the aspect of art on skin cool.

It reminds me of what we all do, part inspiration, part skill and training, and a whole lot of just straight up sweat and tears. I rolled into town too late for my own inking session, but I’m watching the processes of initial draft, refinements, and application in various stages right now.

Similarly my projects are part research, deconstruction, build and create. The onion’s eventual return is reminding me of all this. I haven’t even started redrawing him, I don’t know what he’s going to look like (other than oniony and red), but the first step shouldn’t be deciding the right tool, since I don’t know what that’s going to be yet.

I can find 3D sculpting tools and make a real-space onion, but how well will that import into Flash? What do I need to learn to get that to work? Is this the best way to bring the evil onion back?

Which brings me back to tattoos. It’s easy enough for me to show off a sketch and say, “I want this,” but my concepts of placement differ from the person who would be applying the actual ink. The person who knows how anatomy and art mix. Right design needs the right tools, and the right know-how. Ultimately it’s all planning and follow-through.

Which bring up the real point of this post. Here I am, and no fresh ink will be applied on me, due to damn timing.

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